-- card: 11948 from stack: in -- bmap block id: 33749 -- flags: 0000 -- background id: 2181 -- name: -- part 4 (button) -- low flags: 00 -- high flags: 0001 -- rect: left=254 top=291 right=314 bottom=282 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: -- part 5 (button) -- low flags: 00 -- high flags: 0001 -- rect: left=219 top=291 right=314 bottom=247 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: -- part contents for background part 1 ----- text ----- Buttons carry out HyperTalk commands such as taking you to another card, finding text, displaying a series of cards, and many more. HyperTalk commands are contained in SCRIPTS. You can edit scripts and you can copy and paste buttons to duplicate their scripts. Click the HyperTalk tab to find out more about scripts. A button can be on an individual card or in a background, where it's shared by every card that uses that background. -- part contents for background part 2 ----- text ----- Elements of a card (cont.) -- part contents for background part 51 ----- text ----- 190,255